﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using FrameWorkSong;
using System;

public class SingletonExamples : Singleton<SingletonExamples>
{

    // Start is called before the first frame update
    void Start()
    {
    }

    // Update is called once per frame
  public   void test()
    {
        Debug.Log("test");
    }

    public override void OnBeforeDestroy()
    {
   
    }

}

